Deadlock is a 6 versus 6 shooter game by Valve that is available on Steam.
Set in a futuristic environment, players compete in high-intensity matches.
Teams work together to control objectives, eliminate opponents, and dominate the battlefield.
It features competitive and casual modes, offering experiences for different skill levels.
In this guide, you’ll learn how to counter each hero in Deadlock with items by phase (early, mid, and late game).
How to Counter Every Hero in Deadlock
Abrams
Early Game
- Decay/Healbane – used for anti-heal
- Reactive barrier – counters his stuns
- Slowing bullets – slows him down; builds into silencer
Mid/Late Game
- Toxic bullets – used for anti-heal
- Ethereal Shift – in case you get caught in his ult
Bebop
Early Game
- Reactive barrier – counters his hook/uppercut
Mid/Late Game
- Debuff remover – removes his bombs
- Rescue beam – saves allies from hook
- Ethereal shift – helps with survival if hooked or if bombs are applied
Dynamo
Early Game
- Reactive barrier – counters his first ability and ult
Mid Game
- Knockdown – apply it pre-ult and it will prematurely end it
- Rescue beam – saves allies from his first ability and ult
Late Game
- Unstoppable – counters first ability and ult
- Curse – apply it pre-ult (replaces Knockdown)
Grey Talon
Early game
- Debuff reducer – counters traps
Mid game
- Debuff remover – counters traps
- Knockdown – gets him out of the air
Late game
- Ethereal shift – dodge his ult
Haze
Early game
- Return fire – counters her primary fire and ult
Mid game
- Knockdown – prematurely ends her ult
- Warp stone – escapes her ult
Late game
- Curse – replaces Knockdown and prevents ult
- Metal skin – counters her primary fire and ult
Infernus
Mid game
- Debuff reducer/Debuff remover – counter passive
- Healbane/Decay/Toxic bullets – antiheal
Late game
- Curse – use it to slow him down if he’s charging with his ult
Ivy
Early game
- Extra stamina/Warp stone – to escape her abilities
- Healbane/Decay/Toxic bullets – antiheal
Mid/late game
- Knockdown/Silence Glyph – knocks her out of the air and pauses her from using stone form
Kelvin
Early game
- Extra stamina – counters his slowing
- Healbane/Decay/Toxic bullets – antiheal
- Silence glyph – prevents ult
Mid/late game
- Ethereal shift – uses up time within his ult
Lady Geist
Early game
- Bullet/Spirit Armor
- Healbane/Decay/Toxic bullets – antiheal
Mid game
- Silence glyph – prevents ult
Late game
Lash
Early game
- Silence glyph/Slowing hex – shuts down his movement abilities
Mid game
- Knockdown – stops his movement, especially useful against his ult
- Warp stone – quickly escape him
Late game
- Ethereal shift – helps you wait him out if he gets you
- Curse – replaces Knockdown
McGinnis
Early game
- Monster rounds – counters turrets
- Extra stamina – counters her slowness
- Reactive barrier – if you’re getting hit by her wall a lot
Mid/late game
- Healbane/Decay/Toxic bullets – antiheal
- Withering whip/Suppressor – reduces her damage output
Mo and Krill
Early game
- Reactive barrier – counters knock-up and ultimate
- Healbane/Decay/Toxic bullets – antiheal
Mid/late game
- Slowing Hex/Silence Glyph – prevents their escape using burrow
Paradox
Early game
- Reactive barrier – counters knock-up and ultimate
- Extra stamina
Mid/late game
- Ethereal shift – waits out her ult
- Rescue beam – saves allies from her ult
Early game
- Spirit armor
- Silence Glyph – he’s very ability-reliant; prevents his escape
Mid game
- Debuff reducer/remover – counters his ult
Late game
- Curse – replaces Silence Glyph
Seven
Early game
- Knockdown – counters his ultimate
Mid/late game
- Curse – replaces Knockdown
- Improved spirit armor – survive his ult
- Superior stamina – run away from his ult
- Healbane/Decay/Toxic bullets – antiheal
Shiv
Early game
Mid game
- Knockdown – punish if he jumps in
- Healbane/Decay/Toxic bullets – antiheal
Late game
- Curse – punish if he jumps in; replaces Knockdown
Vindicta
Early game
- Extra stamina – escape her or close the gap
- Spirit armor – for her crow/ult
- Divine barrier – if she’s trying to snipe you
Mid game
- Knockdown – knocks her out of the air
Late game
- Curse – knocks her out of the air; replaces Knockdown
Viscous
Early game
- Extra stamina – dodge his abilities
- Silence Glyph – prevent him from using his abilities
Mid game
- Knockdown – slow him down, but not great
- Bullet resist shredder/Magic vulnerability/Escalating exposure – for when he rolls around
Late game
- Curse – slow him down, but not great; replaces Knockdown
Warden
Early game
- Extra stamina – counters his flask and escapes his stun
Mid game
- Debuff reducer/remover – counters his flask and escapes his stun
- Slowing hex – prevents him from running away
- Rescue beam – save allies stunned by him
Late game
- Unstoppable – if he jumps in on you
Wraith
Early game
- Reactive barrier – counters her ult
Mid/late game
- Ethereal shift – counter right before her ult hits
- Silence Glyph – prevents abilities as she relies a lot on cards for damage
Yamato
Early game
- Extra Health – stack up health items to counter her attacks
Mid game
- Slowing Hex – slows down her flying strike
- Knockdown – if she pops her ult, it will waste her ult up-time
- Silence Glyph – time right before she pops her ult
Late game
Further reading
Can You Trade with Friends in Throne and Liberty?